Uses of Package
movements

Packages that use movements
movements Implements a class that converts the dance specification into lists of person and hand movements. 
 

Classes in movements used by movements
AbcMusicPlayer.CachedNoteInfo
           
AnimationException
          DOCUMENT ME!
DanceData
          DOCUMENT ME!
HandMovement
          This defines a movement for a hand.
HandMovements
           
InevitableCollisionException
           
MoveBackwardsException
          Thrown if a participant makes a move that takes the partipant to a position that is approximately behind him/her and facing in approximately the same direction as the original direction faced by the participant.
MovementGenerator.FigurePlacement
          Defines where a figure is placed on the dance floor.
MovementGenerator.HandHoldRange
          Each object of this class represents a period of time over which all the hands in the hand hold are 'in range'.
MovementGenerator.ParticipantData
          DOCUMENT ME!
MusicException
           
MusicNote
           
MusicPlayer
           
ParticipantMovements
          Contains all the information about a person that can be obtained from the XML dance specification.
ParticipantPosition
          This class represents the position of a participant.
PersonMovement
          An object of this class represents a movement of a person over a period of time.
PersonMovementList
          This class is a PersonMovement implementation for a movement that is a list of movements.
Position
          This class represents the position of a hand.
PositionRequiredButImmediatelyAfterTransitionException
          Thrown when the position of a participant must be known, but the previous movement was a transition.
PositionRequiredButNoPriorMovementException
          Thrown when the position of a participant must be known, but there is no prior movement or fix to give a position.
SingleDimensionalMovement
          An object of this class represents a movement in a single dimension over a period of time.
TrackSegment
           
TransitionGenerator
          This class takes as input a series of movements that may be disjointed in space.
TransitionNotCompletedException
          Thrown when a method is called on a TransitionGenerator object that requires all prior transitions to have fully completed but there is a transition that has not yet completed.
TransitionStartsBeforeFigureStarts
          Thrown when a transition point is passed to the transition generator but the transition starts before the list of movements over which we are processing transitions.
TurnOnSpotException
           
 



Copyright © 2003 Nigel Westbury